A little game. A very big adventure.

They decide what happens next!

Little Legends Quest is a print-at-home story adventure where kids don't just listen to the story. The game is already built and playable, and now we're on Kickstarter to have the whole world hand-illustrated.

Launching on Kickstarter · January 2027
Ages 4–820–30 min per Act1 Quest Master
Kickstarter coming soon!
The hand-illustrated Act One board: a candy courtyard with a wish fountain, a toffee forge, a puppet show and a fortune teller's tent
Hand-illustrated by @draco_illustrations
Hi, I'm Paul

Watch the 3-minute story

A dad of twins, a finished game, and one thing I couldn't do myself.

Paul at his kitchen table with the Act One board and the game running on a tablet

Prefer YouTube? Watch it there.

This isn't a Kickstarter for an idea

The game is already done.

Little Legends Quest is built, written, tested and playable right now. Your pledge doesn't fund a maybe. It funds the artwork the adventure deserves.

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The stories work

Three Acts, one complete tale.

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The choices work

Kids steer every step.

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The Quest Master works

The screen guides the grown-up.

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You can play it today

Act One is free, right here.

A child moving her hero on the printed Act One board, with hero cards and a die on the table
A small hand placing a hero token next to the Toffee Forge
A child pointing at the Wish Fountain while the story runs on a laptop

Printed at home. Played at our kitchen table.

A complete starter adventure

Don't take our word for it. Play it.

Try Act One of three for free and see how it works at your own table. No pledge, no account, no download. It runs in your browser.

▶ Play Act One free Works on a tablet, laptop or phone · about 20–30 minutes

Want to play on the table? Get the free printable kit.

The Act One board, character cards and tokens. Print them at home, and the screen tells the story. We'll email you the download.

Built with placeholders, finished by hand

From prototype to legend.

The original prototype board, made with AI-generated placeholder art
Playable prototype
The new hand-illustrated Act One board
Hand-illustrated final art

While building Little Legends Quest I used AI-generated artwork as temporary prototype art. It helped me test the adventure and prove it worked before investing in full illustration. It was always meant to be temporary.The prototype got us here. Now we're making the version worth keeping.

Draco, the artist

Meet the artist: @draco_illustrations

Draco is redrawing the whole game by hand, from the Candy Kingdom map to the characters, creatures and cards. The Act One board above is the first finished piece. This Kickstarter funds the rest.

A few more pieces by @draco_illustrations. Swipe →

The Imagination Roll ✦

Let them use their imagination.

Every Legend has one special, high-risk move. Your child says what their hero does (anything at all!) and the story answers with their idea inside it.

You type the idea in and read the answer aloud; children never use the screen. The story reply is written by AI. More on that below.

The Tale So FarLonglocks's turn
Rolled a sparkle!
What does your hero do?
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Paul walking hand in hand with his twins down a cobbled street
Paul
Hi, I'm Paul.

I'm a dad of twins, and making games is very much not my day job.

Little Legends Quest started because I wanted the kind of adventure I could play with my own kids: the feeling of a big role-playing game, without a giant rulebook or hours of preparation. So I started building one.

What began as a small idea turned into something where kids make decisions I never would have predicted. That's my favourite part of the whole thing.

Little Legends Quest has been built small. With your help, it can become something much bigger.

Straight answers

Where AI is (and isn't) in this game

The art: while developing the game I used AI-generated images as temporary prototype artwork. The purpose of this Kickstarter is to replace all of it with original artwork by @draco_illustrations. The finished edition will contain none of the AI placeholder art.

The Imagination Roll: this one feature uses AI. When a child describes their own move, the grown-up types it in and an AI language model writes a short story reply for the grown-up to read aloud. It only happens in battles, the game itself decides what the move does, and children never use the screen. What you type is used only to write that reply. Without a connection, the game uses its own built-in lines.

Good questions

Things grown-ups ask

Is the game really finished?
Yes. All three Acts are built, written and tested, and Act One is free to play right now. The Kickstarter funds the hand-illustrated artwork and the final polish.
What ages is it for?
It's written for ages 4–8. Younger players love it with a little help; older ones enjoy making the trickier choices themselves.
Does my child need to read?
No. One grown-up, the Quest Master, reads the story aloud. Children listen, decide, and roll the dice.
What do I need to play?
A web browser on a tablet, laptop, phone or classroom smartboard. A printer is optional, for playing on a printed board at the table.
Is it a physical board game?
It's print-at-home: you get the digital game plus printable files for the board, cards and tokens. That means no factories, shipping containers or international freight, and no waiting for delivery.
When will backers get the finished game?
The complete hand-illustrated edition is promised for September 2027, and we're aiming to finish early. Backers get updates throughout.
I already bought the game. What now?
Your copy keeps working exactly as before. Just sign in with your licence key on the play page.
Back the quest. Get the game. Help build the world. Support, play, found, leave your mark.

The game is ready. Now let's draw the world it deserves.

If Little Legends Quest feels like the kind of adventure you'd love to share with your kids, I'd love your help bringing the finished world to life.

Opening the Candy Kingdom…
Packing the dice and waking the Knights. Just a few seconds.